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  • Sep 22, 2026, 8:20 AM

    Open Source hot take: A software project is allowed to be *done*. Not everything needs to add features or rewrite things. You can just be happy with functionality and focus on just maintainance. "Maintenance mode" is not always bad but can just show a mature product.

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  • Sep 22, 2026, 8:44 AM

    @webbop @tante

    Or, better, make it easy to add features without needing a fork. Provide clear and stable APIs and hooks for plugging in scripting languages.

    No single program can capture 100% of all users' requirements. The goal for a Free Software project should always be:

    • Implement the 90% of requirements that are common to most users.
    • Make it easy for users to add the remaining 10% themselves.
    • Make it easy for users who have the same 10%s to share their changes.
    • Make it easy for users who have overlapping 10%s to share the common parts with other people, including overlapping sets of people.

    Once you reach this point, you're done.

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  • Sep 22, 2026, 8:58 AM

    @david_chisnall @webbop @tante (in the end it was never implemented because neither me nor, as far as I know, anyone else, could stomach the dramatic expansion in scope. people just switch to FreeCAD if they need more features in practice, which in my experience at the time was infinitely worse)

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  • Sep 22, 2026, 9:00 AM

    @david_chisnall @webbop @tante or in other words: there's a lot to be said for designing for extensibility, but it's an order of magnitude harder design, implementation, and support task, and so outright impossible for someone for whom the base application stretches their skill and experience to the limit

    open interchange formats are still very hard in many of the same ways, but not quite as hellishly difficult

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  • Sep 22, 2026, 1:26 PM

    @david_chisnall @webbop @tante

    Well, I do that for most of my recent personal projects, while being fully aware that I'm likely the only user of that project🤣

    I never regret it though, because designing extensible software is fun :)

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  • Sep 22, 2026, 10:45 PM

    @hbons
    > more projects should add a “what-it’s-not” list next to the feature list

    For sure, and anti-goals are just as useful in a development roadmap as goals, sometimes more so.

    @tante

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  • Sep 22, 2026, 8:28 AM

    @tante that's the thing missing by almost all software. As example browser with inbuilt games or any other "easter eggs". Software be the software, not a chicken.

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  • Sep 22, 2026, 8:33 AM

    @tante Aren’t most Free Software projects done?

    From time to time they are adapted to changes in the environment or otherwise changed expectations, but usually stuff just works.

    Maybe a problem is that when we use grep or sed, we don’t realize that these are projects, too, because they don’t make the headlines.

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  • Sep 22, 2026, 8:35 AM

    @tante maybe a way to deal with that could be to write more often about the tools that already exist.

    I remember how the university provided training all the time about citation management with Zotero, but there wasn’t a single training about bibtex.

    Even though that is ingrained into many academic workflows and usually just works.

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  • Sep 22, 2026, 11:09 AM

    @ArneBab @tante

    The mantra of the last 25+ years has been that desktop computing is easy and ubiquitous and all programs should be easy.

    Because they are easy, they do not require manuals or good documentation and most importantly, do not require training and education.

    The reality is that every field of endeavor is complex and messy and has lots of stuff to learn. Management gravitates to "it looks easier, so it must work better" and this is almost always incorrect.

    Meanwhile, many people have adopted the idea that they "aren't good at computers" when in reality they have never been taught and don't even realize what there is to learn.

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  • Sep 22, 2026, 1:04 PM

    @dashdsrdash @ArneBab @tante It’s possible (but difficult) to design software to be intuitive and easy to use. It’s easier to write good documentation but nobody wants to do it. This is why so many projects give the documentation work to AI now even though it’s not very good. They kind of understand that they are supposed to have documentation but don’t want to do it and don’t *really* understand what the purpose/goal of documentation is.

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  • Sep 22, 2026, 1:21 PM

    @MisuseCase
    it's hard to write documentation for something you already know

    also, people "good with computers" have absorbed so much of the unspoken patterns seen in computing that they mostly get by without documentation and it'a hard for them to figure out which parts may be unobvious to an average person
    @dashdsrdash @ArneBab @tante

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  • Sep 22, 2026, 1:37 PM

    @wolf480pl @dashdsrdash @ArneBab @tante A few years ago I was responsible for ensuring security compliance for components of a large project. Doing this work required reviewing documentation of the components. I found that while all the documentation followed a common format, parts were often hastily copy-pasted or entered, and sometimes they were out of date.

    /1

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  • Sep 22, 2026, 1:39 PM

    @wolf480pl @dashdsrdash @ArneBab @tante I would have to chase down someone on the team responsible for the component to get missing/current information. Sometimes the documentation about who was responsible for a component was out of date too, and the person I tried to reach was gone.

    When I chased someone down for details about their project they sometimes asked me why Thing A had to be in the documentation anyway, didn’t everyone know Thing A worked like this?

    /2

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  • Sep 22, 2026, 1:41 PM

    @wolf480pl @dashdsrdash @ArneBab @tante I would remind them that the project was a few years old and very large, different people were coming on board or leaving all the time, requirements had changed, and teams working on different things often didn’t talk directly to each other. So when documenting your feature you cannot assume prior knowledge and you need to be explicit about even the “obvious” stuff.

    /3

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  • Sep 22, 2026, 1:43 PM

    @wolf480pl @dashdsrdash @ArneBab @tante Good documentation is a skill you can learn but it often involves questioning your assumptions and thinking about people outside of yourself and your immediate team. Many people (not just computer people) have a difficult time with that and even find it emotionally uncomfortable.

    /end

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  • Sep 22, 2026, 8:39 AM

    @tante YES I am always saying this. Not everything needs indefinite maintenance, and certainly not periodic design refreshes that have become the ultra-frustrating norm.

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  • Sep 22, 2026, 8:40 AM

    @tante

    Well, there is TeX (36 years without new features):

    The design was frozen after version 3.0, no new feature or fundamental change will be added, so all newer versions will contain only bug fixes.Even though Donald Knuth himself has suggested a few areas in which TeX could have been improved, he indicated that he firmly believes that having an unchanged system that will produce the same output now and in the future is more important than introducing new features

    en.wikipedia.org/wiki/TeX#Vers

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  • Sep 22, 2026, 1:02 PM

    @howtophil @blogdiva @tante I believe the reason devs/companies make unwanted, unnecessary changes to software and services all the time is to justify charging a subscription fee for those things instead of letting you pay one time to own a copy, like in the old days. The move to subscription billing has created this perverse incentive.

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  • Sep 22, 2026, 8:58 AM

    @tante If you don’t have investors breathing down your neck and demanding a high return on their investment, then yes, the product may well seem finished.

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  • Sep 22, 2026, 8:58 AM

    @tante I was archiving a load of CDs a while ago and noticed cdparanoia hadn't been updated since 2008. And why should it be? It's achieved its goal and does everything it set out to do. More things need to be like cdparanoia.

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  • Sep 22, 2026, 9:04 AM

    @tante I remember seeing people complaining on a Steam forum of a game about the game being "dead". It was a single player game and the developer replied that the game is simply done and finished and the reason it didn't get updates for years is that there are no known bugs to fix.

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  • Sep 22, 2026, 9:11 AM

    @tante idk.. Done as no more features, but if there are no bug fixes since a long time, I wouldn't use it.

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  • Sep 22, 2026, 9:19 AM

    @leonid @tante what if there are no known bugs? Some stuff is just quite stable. Personally I prefer that over a project adding new features all the time with the risk of introducing new bugs. Sure if the issue tracker is full of bugs and no action that sounds dead. But there are also quite active projects, regular new features, that have an issue trackers full of bugs. but nobody cares about maintaining it's all about new features.

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  • Sep 22, 2026, 9:51 AM

    @orava @tante I came across many libraries and applications that hadn't had any commits for months or even years. There were also a lot of issues in the tracker. They are probably abandoned. I would never use them in my projects.

    Sometimes, updates are released to fix issues or security vulnerabilities in dependencies.

    I think a small, relatively isolated library or project can remain stable indefinitely. However, even these will have some dependencies, such as the OS.

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  • Sep 22, 2026, 9:34 AM
    @tante the corollary is that software should go back to being tools not products, and that is something many can get behind
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  • Sep 22, 2026, 9:58 AM

    @tante
    It's not without irony that software in theory provided for the possibility of crafting technological objects that could last forever for the first time, while in practice they expire faster than Liz Truss.

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  • Sep 22, 2026, 10:41 AM

    @tante

    While I don’t disagree with the premise that software that delivers on its original purpose doesn’t need to be endlessly expanded, the reality is that all software lives within an ever-changing ecosystem.

    Curl comes to mind as a tightly defined set of functionality that still requires constant work because of new protocols and the need for relentless optimisation.

    I’ve seen a lot of software age like warm milk because people thought they could just deploy and forget about it.

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  • Sep 22, 2026, 11:45 AM

    @tante When I was a more active participant in the erlang ecosystem, that was one of the nice things about it -- there are some old, good libraries which haven't been touched in years, because they're finished. And people in the community were ready to defend those libraries and that position when anyone expressed reservations about using them because they were old.

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  • Sep 22, 2026, 11:46 AM

    @tante This is also something for users to take note of. How many 'bug reports' I did not get asking if the project is still alive, or people discrediting software as 'unmaintained' only because the latest release is 1,5y old. There were no new things to fix.

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  • Sep 22, 2026, 12:03 PM

    @tante I've been thinking about this a lot with a particular client. They keep building out new features, and while they're not bad features, I'm not sure it's actually helping the product.

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  • Sep 22, 2026, 12:17 PM

    @tante
    Software cold take: if the government gave grants to open source developers, everything could have been open source and we could have avoided all this bullcrap

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  • Sep 22, 2026, 12:35 PM

    @tante 100%, although I think the distinction from projects that have been deprioritised into maintenance mode is important. They probably need different names.

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  • Sep 22, 2026, 12:52 PM

    🗣THANK YOU!

    Drupal should have stopped at 7… maybe 9 and then forked to whatever it is now. they're two completely different products and i’ve resented it ever since. Backdrop (the fork from D7-8) is great, but it doesn't get the money and support Drupal gets.

    @tante

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