Fully automated "cucumber style" BDD tests in #GodotEngine via #gdunit. Every gameplay feature is tested now e2e. 🥒
```
@e2e @forging
Feature: Forging
Background:
Given a ready player
And the player equips a "copper hammer"
Scenario: Forge a hot hammer blank
Given the player carries a "copper hammer blank" at 10000 degrees
When the player walks to the anvil
And the player interacts
And the player forges until completion
```
#testing #gamedev

