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  • May 17, 2026, 7:05 AM

    What is your preferred format for games oriented around daily play?

    Assume that in this context such mechanics are implemented purely as a creative decision rather than as a means of monetization.

    Choice A being something like how Animal Crossing handles it where it tries to be as close as possible to real world time in every way, Choice B being something like Splatoon where there's some real world waiting for stuff, but you can mostly play whenever without worrying too much about what time you're playing it.

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  • May 17, 2026, 7:07 AM

    I'd classify some more hybrid approaches like Gen 5 Pokemon's time system where time of day is synced, but season changes on a monthly basis, under B as well.

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  • May 17, 2026, 6:42 PM

    @MaeMele personally i really don't like the animal crossing way of doing it, i usually only play games in a small window of time every day and it's frustrating never getting to see a lot of things in the game just because i'm not willing to reorganize my schedule around it. on the other hoof, i liked the few real time based mechanics no man's sky has, like having to wait a few hours for an egg to hatch or for an expedition to return, it gave me something to look forward to the next time i played. though generally as soon as that goes over 24 hours it gets annoying

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