Antti Peltola ⁂anttipeltola@mastodon.world
Jul 22, 2026, 6:11 AMIn the early 1990s, the most profitable game in the world wasn’t called Mario or Sonic, it was Street Fighter II. And yet, this game was born from a chain of accidents: a series of unbelievable coincidences, burned-out developers, bugs that somehow made it into the final build, a component shortage that reshuffled everything, and a creator who stumbled into the video game industry purely by chance while trying to become a journalist. (54 min)