For my own rpg rules that I tinkered with, I considered calling any ability/luck test a «reality check». Still not sure whether that’s really clever or the equivalent of tripping and falling while walking on perfectly level ground.
For my own rpg rules that I tinkered with, I considered calling any ability/luck test a «reality check». Still not sure whether that’s really clever or the equivalent of tripping and falling while walking on perfectly level ground.