So with Darths and Droids ending (relatively) recently, I am once again wondering how this brilliant webcomic (you should read it!) could possibly have been inspired by DM of the Rings ^_^'
Ignoring for a second that I find DMotR utterly unfunny while D&D is brilliant and very often got a chuckle out of me, it's incredible to me how different the fictional players in both comics are.
In DMotR, they're obstinate assholes I wouldn't want to have one gaming session with. They do not seem like they actually want to be there.
The DM is antagonistic towards players and seems like the kind of GM I always felt was the major problem with the hobby. Again, it doesn't seem like the DM wants the players to have fun. He wants to get one up over them.
The players in Darths and Droids are sometimes annoying and they're agents of chaos, but they genuinely engage with the campaign. Their shenanigans are silly to the extreme but I'd have a blast running a game for a group like that. I'd be tired and exasperated much of the time, but I'd have a blast.
The DM in the story, similarly, runs a balancing act between letting the players have some agency (something the DM in DMotR never seems to even consider) and reining in some of their wilder ideas. He does a great job of herding that bunch of cats.
And everyone has fun. There's a reason that fictional group of people plays so many campaigns together and stay, it seems, close friends.
I think stories need compelling characters that are likeable in some way. Granted, people don't always agree with me, people did like Seinfeld after all.
...ok, I promise I won't turn this into another "Seinfeld sucks" rant.
Any current or aspiring GM should read DMotR and Darths and Droids, compare and contrast, and try to be like the GM from the latter and not the former.
Or just read D&D, because DMotR sucks xP
