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  • Jul 4, 2026, 3:46 PM

    I do think that filmmakers will get more sophisticated about their use of this tech — provided that the cost doesn't balloon out of control, which is a distinct possibility. But a lot of the problems that crop up from video generation can be avoided by, say, using ML to generate static 3D models and then paying human artists to animate on top of that. I could see using that approach to create, for example, wide angle establishing shots of ancient cities. I don't like it, but I can imagine it being less obvious.

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  • Jul 4, 2026, 4:35 PM

    @lrhodes I think you under-estimate what goes in to good 3d modeling. It’s like most of this aigen stuff though where people are likely to accept low quality stuff simply because they can make more of it

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  • Jul 4, 2026, 4:40 PM

    @soulcutter No, I've messed with 3D modeling enough to have a huge amount if respect for the work that goes into it. And I'm certain that an AI gen model would be worse than one put together by competent artists. My contention is just that the flaws in a shot rendered from an AI gen model would be less obvious than the flaws that show up in a fully generated shot. And for some filmmakers (and audiences) that may be enough.

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  • Jul 4, 2026, 4:44 PM

    @lrhodes I am close friends with a professional 3d artist and have talked with him about whats going on. So I think our perspectives may be irreconcilable.

    But yes, it will produce more mediocrity. Animating over it isn’t a fix - and why do you theorize aigen animation is fundamentally human and a good fix? It sounds like suggesting human jobs are all becoming fixing ai junk to be acceptable, while essentially pushing talent out of industries. When talent is gone, junk is all that remains

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  • Jul 4, 2026, 4:49 PM

    @lrhodes we’re heading towards losing how to make damascus steel except with… everything this touches. The short term might be tenable, knowledge is still here, but the long term is a tragedy. I am not super optimistic

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  • Jul 4, 2026, 4:49 PM

    @soulcutter You're reading too much into what I said. I don't theorize that AI gen animation is a good fix or human. I'm fundamentally opposed to generative AI. All I'm saying is that a mixed approach will allow filmmakers who use it to end up with less obviously wrong results. I don't think they should take that approach, and I suspect that it will be too costly anyway.

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