Login
You're viewing the discuss.systems public feed.
  • Oct 8, 2026, 8:05 AM

    In practice, pretty much all planets in most Space Operas are effectively just a single town, that only gets visited to have dealings with one single group.

    Having just half a dozen worlds makes it much more feasible to develop actual societies with internal dynamics instead of just one faction, and of course ecosystems outside the main settlement.
    But it's still enough to have plenty of regular space travel and let the spaceships have a prominent presence.

    It's the perfect middle ground.

    💬 1🔄 0⭐ 0

Replies

  • Oct 8, 2026, 8:10 AM

    And once you have a desert planet, a forest planet, an industrial planet, an ocean planet, an ice planet, and a lava planet, what new environments do you come up with for the remaining worlds?

    I think it's much more interesting to visit different regions on the same planet that are their own variants of the planet's theme rather than making everything its own planet.

    💬 0🔄 0⭐ 0
  • Oct 8, 2026, 8:57 AM

    @yora that’s also how the TTRPG diaspora did it. It’s a fate game from back around 2010 though I could’ve swore it was over.

    💬 0🔄 0⭐ 0