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  • Nickclinkingdog@friend.camp
    Sep 8, 2026, 2:14 PM

    @wjt My instinct is that audio should always match the viewport, i.e. be based on the camera

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  • eclexictheeclecticdyslexic@mstdn.social
    Sep 10, 2026, 5:29 AM

    @clinkingdog @wjt Agreed, and it is also easy to determine which it is as the player, by having the player character make sounds very early into the game experience. footsteps, action sounds, etc.

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