Login
You're viewing the discuss.systems public feed.
  • Apr 2, 2026, 4:12 PM

    meshoptimizer 1.1 is out!

    Featuring two new major features, meshlet topology compression and opacity micromaps, as well as a few smaller features and improvements, it's a big release! Meshlet codec is heavily optimized for CPU decompression and output can be compressed further with Zstandard; opacity micromap rasterizer outputs hardware ready data representation and is fast and easy to integrate.

    Boosts and repository stars are welcome! Like and subscribe!

    github.com/zeux/meshoptimizer/

    Image attached toot
    💬 2🔄 40⭐ 74

Replies

  • Apr 2, 2026, 4:20 PM

    Because of recent developments I also feel compelled to add: the features in the new release were written by my own damn hands (... and a keyboard). The infographic took me 3 hours in Canva yesterday. It's been a busy 4 months.

    💬 1🔄 0⭐ 0
  • 💬 1🔄 0⭐ 0
  • Apr 3, 2026, 9:50 PM

    @aras Thanks! I initially tried to cobble it together from stock images but ended up doing custom “real” content:

    - The meshlets on the left are from my renderer with debug colors, barycentric based wireframe and hacked culling to just display a few of them

    - The OMM on the right is using actual OMM code to build the data from the image and a hacky Python script to overlay the triangular grid on top

    Took time but feels better to use my own data and not just existing diagrams from elsewhere.

    💬 0🔄 0⭐ 0
  • 💬 0🔄 0⭐ 0