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  • Aug 25, 2025, 2:47 AM

    IT'S ALIVE!

    Now I can move the character.

    It was way more adaptation as ebiten is more immediate mode and g3n is more retained, but I kind of like it as it is. I don't have a render loop, it is handled by the 3D engine.
    I just use the update loop to update the position based on KeyPress events.

    Problem is, now it interacts with the camera control as well, so I get to move my character and change the camera settings as well.

    #golang #gamedev #3d #g3n

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