ewhacewhac@mastodon.social
Jul 12, 2026, 5:51 AM@cocaine_owlbear @glyph The TNG production staff had, if they were lucky, *two weeks* to design and build an animation, which was then rendered on a Mac-II.
For another conspicuous example of poor TNG CGI, the episode "The Booby Trap" features a computer simulation of the Enterprise weaving its way through an asteroid field -- and it looks awful (so awful, in fact, that I made my own version of it: https://ewhac.org/amiga/animations/tngfly/ )
Point being: It didn't have to make sense, it just had to be *done.*