This message is for anyone who plays #SuperAnimalRoyale ; it was a thought that came to mind today.
In most game modes, one receives XP for time survived, with extra XP for kills, and additional XP for winning. What if winning a match was the only way one could earn XP? No daily or weekly quests -- one receives XP for winning a match, and anything short of that would pay out nothing.
I think it would make the game much more cutthroat (no pun intended) if everyone was chasing the same finite number of XP. It would also lead to situations where a person could rack up hundreds (or thousands) of hours of aggregate play time and never advance past level 1 because they couldn't win a single match, either solo or as part of a group.