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  • Oct 18, 2026, 7:48 AM

    @Viss
    I'm trying to prioritize by "actually dangerous" vs "dangerous by design" and things in between, but that also takes me awhile to chase down if stuff is currently exploitable or not

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  • Oct 18, 2026, 7:52 AM

    @Viss
    There are so many undocumented mechanisms in this thing on the client and server side that I am convinced are just Dev hacks left in place and forgotten about. They aren't surfaced to the agent unless it tries to hack itself, but once it finds them its like "oh we can just do this, its in the strings or the client source just not hooked up to a skill or ui" and all the undocumented mechanisms are just like... Gold.

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