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  • Oct 14, 2026, 7:34 PM

    @Disputatore a mix of nostalgia and fascination: they come from an era where machine resources were sparse and devs had to be creative to deal with the limitations. That's peak software engineering imho. Look at the stunning works the demoscene and game developers produced that fit on a floppy disk. Compare that to a 1GB printer driver your OS downloads...

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  • Oct 14, 2026, 8:48 PM

    @randogoth interesting. I learned to program in the MS-DOS era. I don't remember feeling the memory constraints. It was interesting to program the whole GUI, but I don't feel the call to go back. So I'm not a programmer anymore, maybe that has something to do with it.

    But I have a similar feeling re ZX Spectrum games. When I see something related I feel the warm inside, but when I really think about it, most games were depressing. Looking at the limited colour schemes, some games were awful.

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