sethsethmarinello@mastodon.online
Oct 11, 2026, 4:50 PM@jplebreton very interesting the runtime is so small - one issue I run into with Ink is that it still seems best supported on Unity and other implementations can break easily.
@jplebreton very interesting the runtime is so small - one issue I run into with Ink is that it still seems best supported on Unity and other implementations can break easily.