look ALL I'm asking for is a finite elements fluid sim with 256^3 elements and like 200 animated colliders
how hard can it be
look ALL I'm asking for is a finite elements fluid sim with 256^3 elements and like 200 animated colliders
how hard can it be
it *is* making progress
at like, a frame per 15 minutes
on the positive side: Assuming it *is* working right, which I can't tell because the mesh bake is a separate step, I only need 5 of these frames, so hey