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  • davedthompson@toot.cat
    Nov 9, 2026, 1:29 PM

    The game I worked on for the #lispgamejam is called Polydraw. It's a peer-to-peer multiplayer party game reminiscent of something you'd find in a Jackbox party pack.

    Players take turns drawing based on a prompt and the other players try to guess what it is. The catch is that the artist only has 60 seconds and can only draw a series of triangles.

    Thanks to @cwebber for the concept and animations, @vv for the tunes, and @mlemweb for the prompts.

    davexunit.itch.io/polydraw

    A stylized drawing of the text "Draw!" using the games triangle-based drawing format.
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Replies

  • davedthompson@toot.cat
    Nov 9, 2026, 1:35 PM

    The last game we made for the lisp game jam was also multiplayer but it was a traditional client-server model due to infrastructure limitations. But now, thanks to @tsyesika and NLnet, we can make p2p games using our new end-to-end encrypted relay! The web server is simply the means to deliver the static game binary and assets to your computer and does nothing else. All game state is stored in the browser and anyone can host a game.

    💬 1🔄 2⭐ 4
  • davedthompson@toot.cat
    Nov 9, 2026, 1:36 PM

    With only ~1 week to make this game there are certain things that were left undone like more graceful handling of disconnects that allow players to rejoin the game, etc. but making anything multiplayer is a challenge and I'm proud of what we were able to accomplish in a short period of time.

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