RE: https://mastodon.art/@inkscape/117196158757512003
hm, maybe… 🤔
RE: https://mastodon.art/@inkscape/117196158757512003
hm, maybe… 🤔
In other news, we are currently talking to a few visual artists to find a partner to turn this project from prototype to fully-fleshed out game.
We intend to post updates more frequently, so follow us to stay up to date!
We are now reimplementing the interface using Dialogue Manager, see
https://github.com/nathanhoad/godot_dialogue_manager
This is more a dialog tool than a visual novel engine, but hopefully this will make it much easier to customize and well maintained.
We want to playtest this soon with an actual scene and some proper dialog to see how that UI works out in practice. Our recent work on this has been pretty technical, as we cycled through virtually all the VN engines available for Godot.
Dialogic did not work as our customization needs were too complex to deal with in the engine. Rakugo seemed like a better choice, but we eventually realized that it is not well documented and apparently unmaintained.
We want to share some progress on our debut game Crash Into You, as we've made a bit of progress on the project lately.
The basic idea: a sapphic romance visual novel, but your dialog decisions are made by sampling from a wheel of base emotions and expressing how your avatar feels about the situation.
Today's artwork ends up on itch for a pixel art challenge:
#radtour posting! Heute morgen ging's direkt im Regen zur S-Bahn. Aber an sich ist gutes Wetter vorhergesagt. Lange nicht mehr so früh aufgestanden.
RE: https://neckarwie.se/@emilia/117146875823103955
Oki, I like this painting well enough to use it as a cover image for my profile. Let's see how long it lasts there.
Looking back at this… perhaps the bicycle in the shed is a bit too subtle in the final piece. 🤔
A tiny house at a tiny glade. Painting aquarelle is way more interesting than I remember. Spent hours on this today and I had so much fun. 😊
I also have been experimenting with #watercolor. It is nice to paint with a really neat set of colors.
so many buttery layers... I had not touched colored pencils since childhood and I have to say that they are really fun to work with. my palette does not even include any brown. I just layered yellow and purple and green on top of each other until the shade was roughly what I aimed for. #art
"I use my tax consultant's phone number to cast financial troubles on your UX designer. And then I can finally attack your yoga teacher with my 3D artist."
something, something… uh… #gamedesign, I suppose.
I have been collecting so many business cards that I am now wondering whether I can turn them into a trading card game 🤔
That idea is probably not entirely GDPR-compliant, although people handing out business cards are generally interested in their contact info being spread far and wide, so it is still feasible to ask everyone for consent.
So sieht unsere Website in ein paar Wochen aus.
Aktuell arbeiten wir mit Jenni von https://trulyxd.com/ am Redesign, nachdem wir eine Kollaboration eingegangen sind, um gemeinsam unsere Websites frisch aufzusetzen: sie kümmert sich ums Design, wir um die technische Umsetzung.
Wie wirkt das neue Design auf euch so?
RE: https://chaos.social/@delta/117118175423146888
I am curious: is anyone following me using Delta Chat and wants to connect?
It looks pretty solid from a technical perspective, but I do need at least one other person to meaningfully use it.
Die Vorteile:
Wir können alle Arbeitsabläufe später nachvollziehen.
Wissen organisiert sich ganz natürlich bei der Arbeit.
Mit der Suche finden wir Informationen zu Stichwörtern.
Mehr zu Zulip und anderen Open Source-Tools des täglichen Bedarfs haben wir in unserem Blog beschrieben:
https://codepergola.eu/de/blog/2026-07-06/software-tools/
Die ursprüngliche Idee stammt übrigens von Monadical, siehe
https://monadical.com/posts/how-to-make-remote-work-part-two-zulip.html